
SAS Ops Net
Flight board
Tonight's sign-up and this week's muster. Pick your squadron and step time for tonight, then mark the nights you can't fly so the wing can see where the open pockets are.
PHOTO // [SAS] Julien · Hellcat-5 · DCS World
Pilot sign-up
Live board
BOARD LOADINGLoading tonight's board…
Muster board
Find the open pocket
Mark only the blocks you know you can't fly. Everything else counts as open. As the wing reports in, the board stacks it up and the pockets where the most pilots are open light up, so the big nights get planned on the big nights.
Loading the muster board…
Few open Most open Best window · Times are Eastern. Tap a block to see who's open.
Your week
TAP THE BLOCKS YOU CAN'T FLY
Plate 03 · On deck
Be in the jetat step time.
The board time is when you're strapped in and ready to start. Everything after that is counted from the push.
PHOTO // Lite · DCS World
Kneeboard
Two cards for every sortie
The timeline every flight runs on, and the pattern every Viper flies home.
Kneeboard cards · LIGHTING switches day / night
- Step time is the time on the flight board: be in the jet, ready to start.
- Push is T-0. Late to the push is late to the fight.
- Time on target is the second fixed time; everything else flexes around those two.
- Nobody logs off before the Tacview debrief.
SIM TECHNIQUE · DCS WORLD · NOT FOR REAL-WORLD USE
- Run in on initial over the runway, lined up, at pattern altitude.
- Break at midfield into a level 180 to downwind; spacing comes from your break, not your speed.
- Gear down on downwind and fly 13° AOA through the final turn.
- Roll out on a 2.5 to 3° glidepath and fly AOA, not airspeed.
SIM TECHNIQUE · DCS WORLD · NOT FOR REAL-WORLD USE
Special operations
Full package nights
Full package: Spades on SEAD, Clubs on the strike, Hearts holding top cover, Jokers flying the tanker track. Operations are scheduled on Discord and show up in the Ready Room, where you can say you're in.